VR Experience | GOOSEBUMPS FILM PROMO

BEHIND THE SCENES
Edit + Footage : MPC Studios
Source : http://www.moving-picture.com/work/goosebumps-virtual-reality-adventure
All rights reserved. Property of MPC Studios and Sony Pictures.
VR ADVENTURE
NOTE : This is a single eye of a final stereo delivery.
All rights reserved. Property of MPC Studios and Sony Pictures.
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SHOT STILLS
(one eye latlong | Live Action stereoscopic Jack comped into 100% CG environment)
ON SET
(stereoscopic capture of Jack Black's performance as well as kinect data collection of vehicle interaction and movement that was later used to derive and perfect matchmove.)
CREDITS
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NOMINATED FOR A VES AWARD
(VISUAL EFFECTS SOCIETY)
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Director: Rob Letterman
Studio: Sony Pictures Animation
VFX Studio : MPC Creative
MPC Creative Director: Dan Marsh
Head of 3d/On-Set VFX Supervisor: Jason Schugart
EP/Creative : Mike Wigart
EP/VR : Tim Dillon
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VFX/CG Supervisor (inHouse + onSet): Ryan McDougal 
VR/Comp Supervisor:  Alex Harding
Senior Producer: Hillary Thomas

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Lead Compositor: Alex Harding 
FX: Nathan Udiak, Charles Trippe
Compositors: Dylan Brown, James Stellar, Gustavo Bellon, Clement Renaudin, Oliver Caiden, Sandra Ross
Lighting/Layout: Tim Kafka, Clement Renaudin, Scott Eade. Brendon Echsner  Asher Stusek
Mantis Lookdev/Lighting: Alan Hernandez
Look Dev/Shading: Asher Stusek, Clement Renaudin, Tim Kafka, Brendon Echsner, Brian Broussard
Texturing: Jessica Groom, Asher Stusek, Brian Broussard 
Animation: Stew Burris, Joshua Cordes, John Velazquez, Ian Wison, Andrew Price
Previz: Raffael Dickreuter
Motion Graphic Supervisor: Jonathan Ficcadenti
Modeling Supervisor : Aaron Hamman
Modeler: Asher Stusek, Matthew Burns, Bangalore MPC
Render/Camera Software Dev/TD : Charles Trippe 
Rigging: George Saavedra, Ian Wilson
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Colorist : Derek Hasen
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[2:00] VR Experience | feature film
3D contribution :: VFX supervision, CG supervision, Multiple Facility Team Supervision + layout artist
2D contribution :: VR workflow R&D

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