MAKING OF
SPOTS
note: setup for lighting, shading and compositing of phelps in two shots was only contribution for this spot.
note: previz, layout, set modeling, character and set shading, texturing, lookdev,
lighting, rendering & compositing for Phelps


note: [60-second spot of previous] same contribution to Phelps as above.
and previz, layout, hair sim and some set modeling on Nadia (uneven bars).
STILLS
FINAL COMP : BASE COLOR COMP : SET RENDER
 
CREDITS
__________________________________

VFX Director/Lead Flame :: Andy McKenna 
CG Sup :: Kirk Shintani
-- 
Lighting/Look Dev Lead :: Ryan McDougal
Main Water Sim :: CIS 
Additional RealFlow :: Chris Janney + Ryan McDougal
--
3D contribution :: look development, texturing, shader networks/surfacing,
lead lighting, layout, rendering, some RealFlow
__________________________________

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