BEHIND THE SCENES
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Edit + Footage : MPC Studios
Source : http://www.moving-picture.com/work/goosebumps-virtual-reality-adventure
All rights reserved. Property of MPC Studios and Sony Pictures.
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Edit + Footage : MPC Studios
Source : http://www.moving-picture.com/work/goosebumps-virtual-reality-adventure
All rights reserved. Property of MPC Studios and Sony Pictures.
VR ADVENTURE
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NOTE : This is a single eye of a final stereo delivery.
All rights reserved. Property of MPC Studios and Sony Pictures.
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NOTE : This is a single eye of a final stereo delivery.
All rights reserved. Property of MPC Studios and Sony Pictures.
SHOT STILLS
(one eye latlong | Live Action stereoscopic Jack comped into 100% CG environment)
(one eye latlong | Live Action stereoscopic Jack comped into 100% CG environment)
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ON SET
(stereoscopic capture of Jack Black's performance as well as kinect data collection of vehicle interaction and movement that was later used to derive and perfect matchmove.)
(stereoscopic capture of Jack Black's performance as well as kinect data collection of vehicle interaction and movement that was later used to derive and perfect matchmove.)
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CREDITS
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NOMINATED FOR A VES AWARD
(VISUAL EFFECTS SOCIETY)
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__________________________________
NOMINATED FOR A VES AWARD
(VISUAL EFFECTS SOCIETY)
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Director: Rob Letterman
Studio: Sony Pictures Animation
VFX Studio : MPC Creative
MPC Creative Director: Dan Marsh
Head of 3d/On-Set VFX Supervisor: Jason Schugart
EP/Creative : Mike Wigart
EP/VR : Tim Dillon
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VFX/CG Supervisor (inHouse + onSet): Ryan McDougal
VR/Comp Supervisor: Alex Harding
Senior Producer: Hillary Thomas
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Lead Compositor: Alex Harding
FX: Nathan Udiak, Charles Trippe
Compositors: Dylan Brown, James Stellar, Gustavo Bellon, Clement Renaudin, Oliver Caiden, Sandra Ross
Lighting/Layout: Tim Kafka, Clement Renaudin, Scott Eade. Brendon Echsner Asher Stusek
Mantis Lookdev/Lighting: Alan Hernandez
Look Dev/Shading: Asher Stusek, Clement Renaudin, Tim Kafka, Brendon Echsner, Brian Broussard
Texturing: Jessica Groom, Asher Stusek, Brian Broussard
Animation: Stew Burris, Joshua Cordes, John Velazquez, Ian Wison, Andrew Price
Previz: Raffael Dickreuter
Motion Graphic Supervisor: Jonathan Ficcadenti
Modeling Supervisor : Aaron Hamman
Modeler: Asher Stusek, Matthew Burns, Bangalore MPC
Render/Camera Software Dev/TD : Charles Trippe
Rigging: George Saavedra, Ian Wilson
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Colorist : Derek Hasen
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[2:00] VR Experience | feature film
3D contribution :: VFX supervision, CG supervision, Multiple Facility Team Supervision + layout artist
2D contribution :: VR workflow R&D
__________________________________
Studio: Sony Pictures Animation
VFX Studio : MPC Creative
MPC Creative Director: Dan Marsh
Head of 3d/On-Set VFX Supervisor: Jason Schugart
EP/Creative : Mike Wigart
EP/VR : Tim Dillon
--
VFX/CG Supervisor (inHouse + onSet): Ryan McDougal
VR/Comp Supervisor: Alex Harding
Senior Producer: Hillary Thomas
--
Lead Compositor: Alex Harding
FX: Nathan Udiak, Charles Trippe
Compositors: Dylan Brown, James Stellar, Gustavo Bellon, Clement Renaudin, Oliver Caiden, Sandra Ross
Lighting/Layout: Tim Kafka, Clement Renaudin, Scott Eade. Brendon Echsner Asher Stusek
Mantis Lookdev/Lighting: Alan Hernandez
Look Dev/Shading: Asher Stusek, Clement Renaudin, Tim Kafka, Brendon Echsner, Brian Broussard
Texturing: Jessica Groom, Asher Stusek, Brian Broussard
Animation: Stew Burris, Joshua Cordes, John Velazquez, Ian Wison, Andrew Price
Previz: Raffael Dickreuter
Motion Graphic Supervisor: Jonathan Ficcadenti
Modeling Supervisor : Aaron Hamman
Modeler: Asher Stusek, Matthew Burns, Bangalore MPC
Render/Camera Software Dev/TD : Charles Trippe
Rigging: George Saavedra, Ian Wilson
--
Colorist : Derek Hasen
--
[2:00] VR Experience | feature film
3D contribution :: VFX supervision, CG supervision, Multiple Facility Team Supervision + layout artist
2D contribution :: VR workflow R&D
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